Friday, April 9, 2010

New Project Schedule

Apr 4 - Racer Control, Test Environment Integrated, Simple Physics, 360 Controller
Apr 7 - Integrate Static Models, basic AI integrated
Apr 11 - Basic multiplayer, race checkpoints, Wheel Colliders/advanced Physics
Apr 12 - Progress presentation day
Apr 14 - Whip Control, HUD
Apr 18 - First chariot model integrated, better AI, basic weapon functionality
Apr 20 - First Playable Demo, full Multiplayer support
Apr 21 - Advanced AI with weapon support, Second Chariot Model integrated
Apr 25 - Integrate Animations, more weapons, Wiimode support
Apr 26 - Feature Freeze, sound effects/music
May 3 - Presentation day

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